Story and Narrative Development for Video Games (Coursera)

Story and Narrative Development for Video Games (Coursera)

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Descripción de “Story and Narrative Development for Video Games (Coursera)”

In this course, you will examine how storytelling acts as a vital mechanism for driving video gameplay forward. Looking at several historical and contemporary games, you will be asked to evaluate and interpret different story styles with the goal of identifying themes and procedures for your own game ideas. We’ll examine traditional narrative story processes, such as three-act structure, and how they fit into game story flows and the strategic elements of gameplay. Ultimately, you will learn how to define character, setting, and structure to create a compelling game concept.

Course 2 of 5 in the Game Design: Art and Concepts Specialization.

Syllabus

WEEK 1

Week 1: An Introduction to Story

For the first week of the class, we will be analyzing the components of three-act structure using a classic fairytale as an example. We’ll examine the characters in the story by figuring out their goals and the main conflict that creates a rising arc of action to keep the audience interested.

Graded: Breaking Down the Story

WEEK 2

Week 2: Game Story Structure

In this week, we will draw a parallel between last week’s discussion on rising action and how that relates to gameplay. Looking at a pair of contemporary games, we’ll learn how to identify story structure and themes of rising action, just like we would with traditional stories and movies. Lastly, we’ll evaluate the role that primary and secondary characters come to play in the unveiling of a game’s story and discuss the importance of understanding how these games present their stories in the actual gameplay.

Graded: Character Studies

WEEK 3

Week 3: Story Workshop

This week, we explore ideation techniques and learn how to consolidate our ideas into more formalized stories specifically for pushing them towards a game design. We will take a look at the importance of, and ways to refine, characters and settings as we develop an initial concept in story form first, and then next week, into a game.

Graded: Rewriting “The Shooter”

WEEK 4

Week 4: From Story to Game

For this last week of class, we will begin by seeing what a game design document is, and evaluate a few different templates you can use. Then, we will take the story we built in last week’s course, The Shooter, and define it as a playable game outlined in a game design document.

Graded: Finalizing “The Shooter”

Especificaciones: Story and Narrative Development for Video Games (Coursera)

Curso ofrecido por
Disponibilidad

✔ Disponible

Plataforma

Universidad

Impartido por

Dariush Derakhshani

País

USA

Nivel, duración y fechas
Nivel

Principiante

Fecha

04/05/2020

Duración

4 semanas

Tiempo necesario

Sin información

Idioma del curso
Idioma vehicular

Inglés

Subtítulos

Inglés

Exámenes y Certificados
Certificados

Certificado de Pago

Exámenes/Proyectos

Con Examen/Proyecto Final de pago

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Story and Narrative Development for Video Games (Coursera)
Story and Narrative Development for Video Games (Coursera)

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